The online racing simulator
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ghost racer
S3 licensed
Quote from hansonator69 :What about a line up of cars which are newer and same classes as other ones. Me want a newer XFG and FXR and stuff!

Newer = Heavier
ghost racer
S3 licensed
Quote from khoianh94 :Well, then drive with five only and ignore the sixth gear. What's the differnce then?

I think nascar only uses 4 gears.
ghost racer
S3 licensed
rbr!!!
ghost racer
S3 licensed
Quote from Töki (HUN) :What's the point of this bloom stuff? Makes me blind though...

I always figured it's to simulate a camera trying to adjust to the light.
ghost racer
S3 licensed
I started playing the Demo about a year before my S2 purchse date.. I kept hearing talk about S2 comming out when it came time for me to buy it.. Soo I waited until I could pre-order S2 so I knew I'd get all the LFS content

I played on a mouse for over 4+ years and just got a G25 about a month ago and can't be more pleased..

I just wish for more updates if they are or aren't doing anything.. Or look for some development help... I'd be happy to pay a little extra money to get the dev speed rolling with some type of goal set for S3
ghost racer
S3 licensed
I learned how to rev match without using a clutch before I even started messing around with heel toe techniques.

In my real car I use the side of my foot to blip the throttle while my other side of my foot is on the brake (depends on the brake throttle/ setup of the car).. With my G25 I race without shoes and I use the traditional method of heel toeing, and the feel of using 3 petals at once becomes seamless.

now in my real car I can heel toe and rev match without using the clutch between gears while down shifting very quickly without any hesitation.
ghost racer
S3 licensed
I think you can select in the "player" option the H-gate shifter if I remember right.. Then it will used the maped buttons
ghost racer
S3 licensed
I think the tires heat up fine.... The core temperatures are fine.. but I do think the tire surfaces should cool down quicker...


Most treads are designed to tread water.. With it catching air from the wheel spining the other way that should cool the tread a lot more. The open wheelers do this a lot better of course.. but I think the other passenger vehicles should have a fraction of this type of tire cooling so the tire surfaces don't get soo hot without the overall core being up there (from normal racing/hotlaping).


The slicks seem good open or closed.
ghost racer
S3 licensed
Quote from Mikkel Petersen :Are you blind or just plain stupid?

we are currently on Y. That is when X was released... Whats the question?


Edit: I know they are working on the next patch right now, but it's just fixed bugs from the Y patch I'm assuming.

When I said "The Last patch update" I ment, aside from what we are currently on.

I kind of thought they had some sort of drafting. I guess I haven't noticed much wind noise change. Or it pulling your car ever so slightly if you are starting to leave the path at higher speeds.
Last edited by ghost racer, .
two years from now
ghost racer
S3 licensed
Quote from Luiii :I'm a bit dissapointed, because a programm still got many points, where something has to be done. I paid for this game, so I expect a development process, that is much faster than this...

I feel the same way. I paid for the beta thinking there would be some sort of development.. It's not even worth looking at the home page for update details anymore.. the last patch was released Jun 8th, 2007 (Patch X).

I only care for more track content and you'd never hear a peep out of me.. The ability to draft would make things a bit more fun for long circuit races. Also introducing brake temp would be good with the added clutch heat.

Also I HOPE to see a "RBR" to compete with the UFR and XFR and have hybrid/dirt tires so we could have more of a deticaited rally car (only type of car I think they are lacking). Also hopefully they would fix the weight to chassis ratio, they are too balanced from where the motor weight is in each car. I hope they have updated sounds and make the cockpit view not in sync with the car

Two years from now. I'm expecting a few bug fixes, possibly a few more language pack updates inbetween the time and the GTR cockpits (that I dont look at while I'm racing). I am never expecting S3. The LFS engine is there and great, I just wish they could do more with it (MORE TRACK CONTENT) or sell the rights to someone that will. I dont expect anything out of the Dev team in two years.. I lost faith for a big content update


I've been cheating on LFS with GTR2 and I don't feel guilty
Last edited by ghost racer, .
ghost racer
S3 licensed
It wont upload.. Even zipped it's 3.1mb. It's on a rally cross track and I never did slip the clutch.

Any idea's where to upload?
Clutch
ghost racer
S3 licensed
When the clutch is fully clamped by the pressure plate, rolling over some bumps wouldn't cause it to slip.

Most stock clutchs can handle a lot more power then what the motor is rated for, even on eco cars the stock clutches can hold about 2x the engines power in stock form.

I just always seen people say they just talk and have no replay to back it. I'm providing a replay. It starts to gets too hot around the 8th lap.
Last edited by ghost racer, .
ghost racer
S3 licensed
Links dont work any more
ghost racer
S3 licensed
Quote from Primoz :So basicly what you want is all cars to be faster, easier to drive and easier to drift? See, only one row and you used 10 or so. Bad use of virtual space...

haha, the only thing I think need to be messed with some of these cars are weight ballancing with the engine weight on the chassis F/R ratio. Which in turn would make them all more difficult to drive
ghost racer
S3 licensed
Quote from ghost racer :I like that idea.. A all motor XRG that would class with the UFR and the XFR

Quote from ghost racer :
Since this is more of a European game, with more European style cars.. The only "type" of car missing would be a slight underpowered rwd that handels extreamly well (true sports car).

I think with a Alfa romeo giulia sprint gt (Likeness) would play nicely in with this game.. It's the only weight/power ratio we don't really have with a RWD car

We could have a Race Version and a regular stocker one.

I really hope a dev will read this Give me a

EDIT: Also a AC would be a fun v8 closed wheel roadster (witch were lackingv of both)

And make the RB4 also apart of the XFR and UFR class for a added awd in that class and dirt tires would be nice. (true rally needs a rollcage!)

x3 , It's what we just about already have... It would give us a few more options for more even ballanced racing
Z-Buffer Depth
ghost racer
S3 licensed
How do you get to the highest setting? I'm currently at 24, but 32 is locked.

I have a EVGA 8800 GT 512mb, everything with the latest drivers.
ghost racer
S3 licensed
Mines comming soon.. could of save me a post
ghost racer
S3 licensed
I used my xbox (1) controller, I didn't really care for it.. I was able to set the triggers as it's own acess points to have pressure senstive gas and brake.

I like my mouse alot better.. I can drive without any cultch help.. blip the throttle, just it was slower with braking otherwise I'd tend to get flat spots.

Just ordered a G25 for $213 US shipped
ghost racer
S3 licensed
I've been "in" for awhile now just using my mouse (up and downshifting via wheel scroller and no clutch help) You're still able to brake and blip the throttle but never able to hand control over the brakes...

Anyways, I'm really thinking about buying a G25 and taking this game to a whole new level today!
ghost racer
S3 licensed
Quote from ATC Quicksilver :I managed to do it without flipping this time, thanks to a quick bit of opposite lock.

I like your 2nd screen, looks like it could over the LFS game (if it ever comes out).
ghost racer
S3 licensed
Quote from SidiousX :Yeah, if you ask me, we have enough cars that can drift without drift sets...

yeah they might as well make drift sets standard with the few defalt setups It would make it a drift car
ghost racer
S3 licensed
Quote from Bawbag :they wouldn't make that much more if the cars could take visible damage.

Yes they wouldn't look soo pretty afterwards

GT5 is cool for what it is.

I dont think you'll ever get that same rush as lfs, in GT you know you have a bumper all around your car..

LFS will probably always be my main favorite game... I do wish for more updates and updates with plans on the game (future patches).. I dont care for new cockpits right now.. I wish they would perfect the every sim aspect right now (torqing of drivelines (from what I've heard), gear boxes that can break, maybe radiator damage so you can overheat your car). If your really focusing on the interior that much you must not be racing
ghost racer
S3 licensed
Quote from lalathegreat :its prob has to do with the scale of the damage, and how its done.

Safety ratings
ghost racer
S3 licensed
Quote from jac31k :a dedicated rally car would be great

WRC, Group N or Group B - i'd be happy with all

I keep thinking a RBR (RB4) mid race that matches up with the XFG and the UFR.. 300-350ish hp rollcage with rally tires

I'd be happy
ghost racer
S3 licensed
Quote from seinfeld :have thrown away their LFS licence, the game that failed them, that took thier money but offered little to no improvments over 2 years.

also cars will be added each month as they are finished making them, creating non stop, never boring gameplay.

with its constant updating, not 6-12 months gap with no communication, each week there is a coming up feature of GT5.

No developers saying youll get it when u get it type mentality, at GT5 you are treated like a king, and given exclusive access into the GT world. ANd I like what I see.

sure I have been frustrated with LFS's direction and growth.

this is to the devs and I hope you listen to this as this is my final messege on here. guys you have my account details keep me on the mail list for when you make improvments I want to follow the game,who knows in 2050 when you finish the game, it may actually be worth the 30 pounds I Payed for.

You would be paying for S3 and never get the full version for free I'm assuming.. But GT5 will become outdated so dont act like it's going to be the newest thing forever..

I'm sure the crash physics are still like bumper cars and wont even come close to lfs..

Although I'm bummed about the lack of progress in LFS, I just hope for more physics upgrading.... I'm not complaining about GFX or sounds at all, but thought they set any kind of goals.

Plus LFS will be able to constantly updating any type of force feedback and keep it at top.. If the dev's jump on anything.

I like lfs, will stick with it.. But wish they could get to that level of physics they keep talking about then go towards GFX and sounds.

(in before the lock..)
FGED GREDG RDFGDR GSFDG